It is evident there will be more correlations between VR and education in the future. Not only because this technology can be a viable educational tool, but also because there need to be proper training courses. One New Jersey college has taken the plunge by launching a virtual reality degree. Students can effectively be able to earn a degree in virtual reality through the applied science degree. It is a remarkable development, although one that will be mimicked by other institutions all over the world.
Obtaining a Degree in Virtual Reality
County College of Morris has set a global precedent by adding virtual reality to their curriculum. Not as a learning tool per se, but as an actual course’ for students to follow. The Photo Technology program has an associate in applied science degree in virtual reality. This is a pretty big development for the VR industry as a whole. It also shows there is a growing interest in learning more about VR and its possibilities.
With more and more industries relying on VR technology, proper training is in high demand. It is not easy to become a “master’ of the virtual reality arts by any means. Self-teaching some skills is always an option, but it was a matter of time until schools and colleges started paying more attention to these options. With Country College of Morris being the first to do so, it will be interesting to see if there are sufficient signups for this course.
This decision comes at a rather intriguing time for virtual reality. Although this technology is still shunned by lots of people, it is also making inroads in entertainment, arts, and even surgical training. Businesses start to rely on VR training for new employees and major sports franchises put in extra hours while wearing VR headsets. With the prices of the associated hardware coming down a bit, it seems the future is looking bright for the virtual reality industry as a whole.
To some people, it seems virtual reality is the next logical evolution in both photography and videography. Visual arts are transforming as we speak, and the virtual world is one’s canvas. Whether or not this means VR will become the next big thing in terms of content and media, remains highly unlikely. The technology is still not exactly user-friendly, and without proper training, we will never see many professional apps or experiences. Things can only improve from here on out.
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